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Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in a fifth edition D&D campaign.
This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron—a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age or will the shadow of war descend once again?
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.
Similar to 2016's Volo's Guide to Monsters, Mordenkainen's Tome of Foes not only contains everything you need to run challenging new monsters at the table with your friends but also provides tons of storytelling information on some of the most contentious relationships in the multiverse.
Play Dungeons & Dragons in the Magic: The Gathering world of Theros—a realm shaped by the wrath of gods and the deeds of heroes, where champions vie for immortal favor and a place among legends.
The Creature Collection 5e presents more than 175 creatures from the Scarred Lands setting, each painstakingly updated to work perfectly with the 5th Edition rules, each illustrated in full color. The Creature Collection 5e features a host of tools to help you find the perfect monster for the encounter you’re building. Also included are an appendices of battle maps, encounter seeds and a Challenge Rating index.
The Sword Coast Adventurer's Guide provides expanded backgrounds, class builds, races, story, and setting information critical to any Dungeon Master or player participating in a game that takes place anywhere along the Sword Coast of Faerûn.
D&D: Tasha's Cauldron of Everything
Discover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. Then make your choice. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers?
Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore.
Xanathar’s Guide to Everything introduces complete rules for more than twenty new subclasses for fifth edition Dungeons & Dragons, including cavalier, the inquisitive, the horizon walker, and many more.
Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide.
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