Over 20 years of selling games - About CMO Games
No items found matching the search criteria
A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships.
This set contains a range of deluxe acrylic Armada ship bases featuring sea textured art. Bases cover all the ship size categories, from Tiny through to XL.
Upgrade your games of Armada with the deluxe acrylic template set. Includes acrylic versions of the measuring stick, wind rose, turning arc and firing arc, which are all used throughout play.
Characterized by massive ships of the line, supported by an array of smaller, more specialized vessels, Basilean fleets are unlike any other human warfleets in both appearance and battle tactics. Like all human warfleets, however, the Basilean Navy depends upon sail for its speed and maneuverability.
Basilea is the greatest nation of men in Pannithor, and possesses arguably the best human navy. Their ships are certainly a sight to behold, painted brilliant white, with sculpted golden prows proclaiming their devotion to the Shining Ones.
Raised from the depths by bale-eyed High Priests, the great war-barges of the Ahmunite Empire serve their unloving masters once more. Contents: 4 ships, 4 EoD ship cards, and 4 bases.
Raised from the depths by bale-eyed High Priests, the great war-barges of the Ahmunite Empire serve their unloving masters once more.
Armada uses a unique combination of multicolored D10s and D6s for various tests throughout the game. Get all the dice you’ll need, including exclusive Armada D6 with a special icon!
The orcs could never be considered a seafaring race, but from the day they gazed out across the sea and saw two warring fleets ablaze as cannons roared, their greatest Krudger declared: ‘Yessssssss!’ And so began the orcs’ naval adventure.
The 96-page rulebook contains the core rules, 10 action-packed scenarios and advanced rules for potentially devastating weather effects.
The Battle of Tukayyid brings players back to this gargantuan conflict, allowing them to relive one of BattleTech`s most pivotal moments.
Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out!
Campaign Operations contains rules for creating and running forces, whether a down-on-their-luck mercenary battalion, or a fully-supplied House regiment.
CMOgames.com solicits preorders based on information provided to us by the various publishers.
Details, such as MSRP and release date are subject to change at the publisher's discretion.CMOgames.com will hold orders until they are complete. If your order contains a combination of in stock and preorder products, your order will be held until all the preorder products are available.
Similarly, if your order contains multiple preorders with different release dates, your order will held until all items are available. If you want items to ship as they become available, you should place separate orders.
With this box, you’ll unlock powerful new factions and ‘Mechs to expand your BattleTech experience and take part in a cataclysmic conflict which will rock the Inner Sphere.
The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assebly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. Perfect for BattleTech and Alpha Strike Action!
Forces Across the Stars!
Created using art in the brillant aesthetics of the new box sets and MapPack: Grasslands, these eight paired maps detail the seven battlefields on which the entire Clan Ionvasion was brought to a halt, including a bonus map, the Deployment Zone.
Created using the same brilliant aesthetics of the new box sets and Grasslands and Battle of Tukayyid mapsets, these maps include a variety of terrain elements that deliver interesting battlefields for players of every skill level.
Liftoff planet and conquer an entire solar system! Deploy kilometer-long WarShips as escorts, first for JumpShips bridging the gulf between stars, then for detaching DropShips that burn in system to drop troops onto any battlefield.
Tactical Operations:Advanced Rules is the one-source reference for advanced rules that apply to on-world operations. It includes new movement and combat options.
Take your warfare to a whole new level of excitement! Deploy new forces and surprise your enemy with cutting-edge, prototype technologies!
A companion volume to Total Warfare, BattleTech: TechManual combines all the construction rules for the various units presented in that core rules set.
This volume features some of the most common ’Mechs from the Clan Invasion and Civil War Eras, each illustrated in detail and accompanied by a description of its history, capabilities, and game stats, along with their most famous pilots.
November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light.
Technical Readout: Succession Wars is the perfect “first Technical Readout” companion to the BattleMech Manual.
A Game of Armored Combat includes everything you need to start tossing dice and moving miniatures on your gaming table. Do you have what it takes to plant the banner of victory and become a legend? Leap into the action and find out!
Total Warfare is the single-source rulebook for people who play BattleTech.
The most basic infantry building block was the infantry regiment (referred to as a “battalion” in Hardee’s drill manual, which was used by both sides). In both North and South the infantry regiments were organised on similar lines.
Exemplars of the Ardent creed, the Kerawegh have gone farther and deeper than any living Dweghom in the Dheukorro: they have reached the very gates of War’s Primordial prison. Refusing the dark call of that promethean threshold, the Kerawegh find in their devotion to kin and creed the strength to turn back to the surface. Acclaimed by their fellow Ardent, the respect they command among their fellows naturally pushes them into positions of leadership in their anarchic creed.
Among the Ardent, Flame Berserkers are a small brotherhood who, gifted beyond their peers with the raw power of the Element of Fire, do not seek to master or tame it, but rather embody it. For most, this transition happens during the Dheukorro, the Descent, the trail of passage all Ardent must complete to prove their devotion.
Everything you need to start your Conquest experience with the Dweghom in one box!
2022 CMO Games. Powered by Chaos, protected by the Empire