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The Vassals exist at the bottom of the Aeternus Continuum’s vast and labyrinthine hierarchy. Drawn to the sect by the promise of eternal life, the Vassals serve in the Continuum’s overcrowded factories and temples. Many hide in plain sight throughout the multitudes of cities spanning the Thousand Worlds.
Possessing an array of vastly complex mechanika, the Fulcrum is amongst the strangest and most advanced of the Empyreans’ robotic servitors. The soulless machine is part short-range gate generator and part weapon of war. It can be used to teleport friendly forces short distances or to turn the same technologies on the enemy, with all safeguards withdrawn and the terrifying power of its Void Cannon on full display. The presence of Fulcrums greatly adds to the unpredictability of Empyrean forces in battle.
A robotic homunculus, the Oculus is the Empyreans’ synthetic weaver. Calibrated to maintain a constant psychic rapport with its controlling Warcaster, the Oculus moves about the battlefield seeking the perfect position to deliver its Warcaster’s eldritch power. Though lacking true autonomy or the natural theurge’s capacity to manipulate Arc, the Oculus is instead the product of arcane artifice, a perfect conduit to execute its master’s will.
Saber squads are the rank and file of the Empyreans’ robotic forces. Lacking souls and created to follow every order without question, Sabers are an efficient and utterly fearless fighting force, possessing an inhuman degree of discipline impossible for sentient species to replicate. Armed with high-intensity Ion Cannons backed by Fusion Blades in close combat, Strikeforces make up the bulk of the Saber forces. Their ordinary stillness before battle belies their savagery in combat when they explode into a blur of motion, unleashing deadly beam, blade, and tentacle attacks to cut down any enemy unfortunate enough to move into their path.
Saber Vanguards are the Empyreans’ close-combat specialists. Armed with a pair of Fusion Scythes and flailing tentacles, these squads of robotic servitors are unleashed upon the enemy like a tide of clockwork destruction. They charge forward without question, striking even the most heavily armed and defended enemy positions with no concern for self-preservation. Their sacrifice keeps the enemy off balance while the Empyreans take up positions and execute their stratagems. Though their losses are always heavy, the Sabers are incapable of complaint, and their masters can always make more.
Increase your warjack load out customization options with this weapon pack, featuring one copy of each weapon included in the full Firebrand B kit: 5 weapons, 2 cortexes, and a card for each weapon.
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