Death Guard’s Deadly Pathogens Rules Peek

The new Codex: Death Guard features five key changes to their rules. Today we’ll be looking over the preview for the Death Guard’s Deadly Pathogens rule.

With Deadly Pathogens, the second of these changes, models armed with Plague Weapons may buy an upgrade. To begin, the Plague Weapon’s Strength increases by one. In addition, it grants one of seven effects.

Viscous Death text box

For example, Viscous Death permits the model to reroll the number of attacks a weapon makes.

Pair that with the Lord of Virulence’s Twin Plague Spewer (shown below) for a very nasty combination.

Death Guard Lord of Virulence
Twin Plague Spewer profile

Here’s where he stands after the upgrade
Strength 6 – Deadly Pathogens upgrade
reroll of Heavy 2D6 attacks – Viscous Death effect
reroll 1’s to wound – Plague Weapon effect

He’s just begging you to charge him. Do you want to chance it? Probably not!

Plague Weapon rule

You’ll be seeing this and other options on units throughout the Death Guard. Plague Marines, Possessed, and more. GW’s going to hold tight to the other six effects you can choose with Death Guard’s Deadly Pathogens for now.

Thanks for following. Here’s the current collection of Death Guard previews and articles concerning 9th Edition’s Death Guard

GW’s Death & Decay Preview Highlights with War Zone Charadon, Act 1: The Book of Rust and Crusade Mission Pack – Plague Purge
Death Guard Model Previews Caught in the Wild with the Lord of Virulence, Miasmic Malignifier, and Space Marine Heroes 3.
Death Guard Changes Confirmed, part 1 with details on Inexorable Advance, Malicious Volleys, Mortarion’s data sheet and more.

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